Week 12

This weeks aims and goals revolved around animating the level 2 component of our submission. Level 2 is being purely created for animating purposes. We will have two sections of our rope way that will have the ability to move around.

I have been assigned to animate the centre of the ropeway. With moving buckets and rope. I have decided to model  and animate between towers 14 to 17.

Before this we had to figure out how to present the ropes. Through Trial and error firstly tried


               1. Crysis Ropes - Were extremely unreliable (Using Trackview & Flowgraphs)






               2. Skinned Character (Using bones n 3dsmax) - Process was mustered but no end result

               3. Using soft selection in 3Ds Max to animate the rope (Process we decided to go fourth with)








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